The Nvidia RTX technology comes to two of the most storied PC gaming franchises, Battlefield V and Metro Exodus. Both games now supports real-time ray tracing and Nvidia Deep Learning Super Sampling (DLSS) for more immersive gameplay and powerful performance.
The holy grail of graphics, real-time ray tracing tracks each photo of light as it moves through a scene before dissipating. This allows rendering of scenes with photographic-levels fidelity and accuracy.
On the other hand, DLSS uses the power of deep learning to boost your frame rates. To enable it, Nvidia’s supercomputer trains a custom deep learning algorithm for each game, teaching it how to make a game look its best. The algorithm is then accelerated on the Tensor Cores built into Nvidia GeForce RTX GPUs.
Created by EA and DICE, Battlefield V was the first to support real-time ray-tracing reflections. Now, this World War II combat game also adds DLSS support, which provides up to 40 percent performance boost.
Meanwhile, Metro Exodus now supports RTX-enabled real-time ray tracing. It is the first time to use the tech in a game for global illumination. The third installment in the Metro franchise also comes with DLSS, boosting performanc eup to 30 percent.
The Metro Exodus also features other Nvidia gaming technologies such as HairWorks, PhysX, Ansel, and Highlights. This game series is developed by 4A Games and Deep Silver.